Fostering Civic and Cultural Competency Across the Disciplines Via Digital Game-Based Learning
Project Description
Conventional civic learning mediums at the University of Pittsburgh come with inherent barriers to broad student participation as they are communicated and facilitated disparately, and often compete against prevailing academic/social commitments, making it impractical and implausible for most Pitt students to engage them accordingly. The COVID-19 pandemic has further impeded student access to these mediums with the requisite transition to remote engagement. This project aims to create a digitally accessible, gamified civic learning technology to aid Pitt students in fostering their civic and cultural competence, and develop an objective, longitudinal assessment of students’ civic and cultural competence.
Co-Principal Investigators
Tinukwa Boulder
School of Education
Ronald Idoko
Office for Equity, Diversity, and Inclusion
Select Collaborators
Neil Edmond Brown
Dietrich School of Arts & Sciences
Lina Dostilio
Community and Government Relations
Victoria Grieve
School of Computing and Information
Everett Herman
Honors College
Jay Huguley
Center on Race and Social Problems
Lorie Johnson-Osho
Office of the Provost
Chaz Kellem
Student Affairs, Pitt Serves
Lindsay Onufer
Center for Teaching and Learning